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node_dir.h
#ifndef SRC_NODE_DIR_H_ #define SRC_NODE_DIR_H_ #if defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS #include "node_file.h" namespace node { namespace fs_dir { // Needed to propagate `uv_dir_t`. class DirHandle : public AsyncWrap { public: static DirHandle* New(Environment* env, uv_dir_t* dir); ~DirHandle() override; static void New(const v8::FunctionCallbackInfo<v8::Value>& args); static void Read(const v8::FunctionCallbackInfo<v8::Value>& args); static void Close(const v8::FunctionCallbackInfo<v8::Value>& args); inline uv_dir_t* dir() { return dir_; } void MemoryInfo(MemoryTracker* tracker) const override; SET_MEMORY_INFO_NAME(DirHandle) SET_SELF_SIZE(DirHandle) DirHandle(const DirHandle&) = delete; DirHandle& operator=(const DirHandle&) = delete; DirHandle(const DirHandle&&) = delete; DirHandle& operator=(const DirHandle&&) = delete; private: DirHandle(Environment* env, v8::Local<v8::Object> obj, uv_dir_t* dir); // Synchronous close that emits a warning void GCClose(); uv_dir_t* dir_; // Multiple entries are read through a single libuv call. std::vector<uv_dirent_t> dirents_; bool closing_ = false; bool closed_ = false; }; } // namespace fs_dir } // namespace node #endif // defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS #endif // SRC_NODE_DIR_H_