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Edit File: js_stream.h
#ifndef SRC_JS_STREAM_H_ #define SRC_JS_STREAM_H_ #if defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS #include "async_wrap.h" #include "stream_base.h" namespace node { class Environment; class JSStream : public AsyncWrap, public StreamBase { public: static void Initialize(v8::Local<v8::Object> target, v8::Local<v8::Value> unused, v8::Local<v8::Context> context, void* priv); bool IsAlive() override; bool IsClosing() override; int ReadStart() override; int ReadStop() override; int DoShutdown(ShutdownWrap* req_wrap) override; int DoWrite(WriteWrap* w, uv_buf_t* bufs, size_t count, uv_stream_t* send_handle) override; SET_NO_MEMORY_INFO() SET_MEMORY_INFO_NAME(JSStream) SET_SELF_SIZE(JSStream) protected: JSStream(Environment* env, v8::Local<v8::Object> obj); AsyncWrap* GetAsyncWrap() override; static void New(const v8::FunctionCallbackInfo<v8::Value>& args); static void ReadBuffer(const v8::FunctionCallbackInfo<v8::Value>& args); static void EmitEOF(const v8::FunctionCallbackInfo<v8::Value>& args); template <class Wrap> static void Finish(const v8::FunctionCallbackInfo<v8::Value>& args); }; } // namespace node #endif // defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS #endif // SRC_JS_STREAM_H_
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